Increasing Vocabulary of Pupils Using Didactic Games
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Abstract
The article reflects on the use of didactic games, plot games, role-playing games, business
games, dramatic games and innovative forms of education with an innovative character
in order to strengthen the educational and cognitive activity of students in modern
conditions, improve the quality and effectiveness of training
Article Details
How to Cite
Surmaxon Ismailova. (2022). Increasing Vocabulary of Pupils Using Didactic Games. Eurasian Journal of Learning and Academic Teaching, 13, 53–56. Retrieved from https://geniusjournals.org/index.php/ejlat/article/view/2528
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