Developing Students’ Creative Thinking And Learning Motivation Through Interactive Methods Based On The Steam Approach

Authors

  • Supiyev Shavkat Ahmatovich Navoiy davlat universiteti katta o‘qituvchisi
  • Siddiqov G‘iyos Yusupovich Navoiy davlat universiteti katta o‘qituvchisi

Keywords:

STEAM education, interactive learning, creative thinking

Abstract

This study explores the role of interactive teaching methods integrated within the STEAM (Science, Technology, Engineering, Arts, and Mathematics) framework in enhancing students’ creative thinking and learning motivation. The research is based on a conceptual-theoretical analysis supported by contemporary pedagogical literature. The study examines how interdisciplinary learning and active engagement strategies contribute to cognitive and affective development. The findings suggest that STEAMbased interactive learning environments foster originality, flexibility, and problemsolving skills while simultaneously increasing students’ intrinsic motivation and engagement. The proposed model highlights the importance of combining interdisciplinary content with interactive pedagogical approaches to achieve effective learning outcomes. The study provides theoretical insights and practical recommendations for educators seeking to improve the quality of modern education.

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Published

2026-04-15

Issue

Section

Articles

How to Cite

Developing Students’ Creative Thinking And Learning Motivation Through Interactive Methods Based On The Steam Approach. (2026). Eurasian Journal of Learning and Academic Teaching, 54, 24-28. https://geniusjournals.org/index.php/ejlat/article/view/7446